Switching to a turn-based hexagonal grid, battles are fantastically brutal and nail-biting affairs. That ties in neatly of course to the other phase of the game - namely, the battling. Where Battle Brothers succeeds is that the player really cares about each of these men. Too often in procedurally generated worlds, it can appear a tad artificial. It's a highly effective tool of making each campaign feel immersive. From an ex-miner who lost his job after a war, to a thief who has spent his life robbing from town to town - each available recruit feels like they have their own purpose in this world. Each of these people available has their own name, their own personality and traits and even their own backstory. The first really cool aspect about this is that it isn't just a case of random no-name troops to recruit. Littered with towns, the player can pick up new mercenaries. Dropped into the world that feels like a warring European continent, it is very much a case of getting straight into the thick of the action. First - is a sort of strategic overworld that is procedurally generated every time a new campaign begins. There's two phases really to the core gameplay. No, it is straight into a punishing but highly rewarding world - where gold reigns and death is always around the corner. ![]() Choosing from a whole heap of scenarios involving different starting situations, there's no hand holding and a fancy story delivered in the beginning. There really isn't another title like this on the console. Battle Brothers on Switch feels like it has carved out its very own niche.
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